Medieval 2 is a favorite among Total War fans.
For players who prefer medieval warfare with sword-yielding knights, peasants, and crossbows, Medieval 2 would be your go-to in the vast selection of TW games.
Whether you’ve completed multiple playthroughs or are looking to re-explore what it has to offer, here’s some of the coolest mods you can try out to make the game even more fun.
15. MapMod: Trees, Textures, Sea
A good visual upgrade is always a great way to enjoy older titles.
Not bad for a first time modder, Charge has received mostly positive feedback from the community for his texture pack.
Upgrading mostly the environment textures – trees, land, and especially water now look much better than in vanilla.
Now I’m completely aware that most of you don’t play M2TW for the graphics.
But you’d be surprised at how much of an impact this has. Fire up the game with this on and you’ll end up thinking to yourself “I don’t remember it looking this good”.
14. The Character Names Project
Total War has always been known for realism and historical accuracy.
New 4.0 version is out!me on Patreon:me on Twi. Divide and Conquer is the biggest Third Age: Total War submod of all time. It contains many new factions, units, scripts, 2D artwork, campaign strategy models, battlemaps and more! DaC has been an ongoing project for 10 years now.
A huge part of why the game has such an active community is the ability to create mods that further improve on the realism of these games.
The Character Names Project does exactly that, but by focusing on a less common aspect of the game.
Names of characters have been updated based on research to reflect historical accuracy.
Playing as Egypt for example, you might notice that characters now have names like “Tahir al-Rida” or “Dawud al-Sarraj”.
Based on tons of research to make sure names are accurate and relevant to the time period, just under 500 names have been added to each of the factions in the game.
A seemingly unnoticeable change. But this one adds a sense of realism and level of detail that few would think of.
13. HaHawk’s Native Voices Mod
To improve on the game’s realism even further, modder HaHawk took it upon himself to replace audio samples with new dialogue.
The mod currently contains voice samples in English, French, German, and Russian (among a few other languages, or so it’s claimed). Just the fact it goes beyond English is impressive!
Like the Character Names Project, this is another mod you didn’t know you needed.
Once you get this installed, there’s just no other way to play the game.
Dialogue won’t be overbearing as you probably won’t understand everything that’s being said. But the localized languages just make immersion much better.
12. Mr.Crow’s Warwagon
Another great way to make the game more interesting is by adding new units.
If you’ve completed multiple playthroughs of M2TW, you’re probably already familiar with the different units. So adding new ones can make a big difference.
Mr. Crow’s Warwagon adds a particularly fun unit to the game. Now what’s a war wagon?
It’s actually a medieval siege weapon: a wooden wagon that held riflemen.
You can now use these in-game as each wagon holds 3 soldiers. These soldiers are protected by the wagon and shoot through holes in the wood.
What’s even more fun is that the AI actually makes use of war wagons as well.
They even place war wagons in the front of formations, recreating the famous “wagon wall” or “wagon forts” of the time. Neat!
11. DarthMod
A staple for any Total War mod list, Medieval 2 being no exception.
Vader’s entry for M2TW includes tons of updates such as unit balances, map changes, and gameplay tweaks.
But as with all DarthMods, the improved AI is really what stands out here.
Just as DarthMods are known for, enemy AI will be much smarter making for a more challenging experience.
They have improved field battle, flanking, and aggressiveness, keeping you on your toes.
This will definitely make the game more interesting as you’ll probably be outsmarted by the AI here and there.
10. Santa Invasion
I always like to throw in something silly, and here we are!
This immediately caught my attention because it’s the only mod on twcenter.net that was classified as a “Humour Mod”. Just what I’m going for.
Almost all games with mod capabilities have sillier ones. And if you’re just looking to have some stupid fun, here’s Santa Invasion.
As you can guess, Santa Invasion allows you to play an additional faction. Led by Santa Claus himself, lead your reindeer cavalry, snowmen, and elves into battle!
Enemies are on the naughty list and aren’t getting any presents this year.
9. Hispania in the Middle Ages
Now the remaining entries on my list are the larger mods that add tons of content from scenarios and campaigns, units, balances, and much more… starting here.
With Hispania in the Middle Ages, we’re taken to the Iberian Peninsula where Christians and Muslims war over the land.
With 5 playable campaigns, updates to factions, map, textures, and gameplay, there is much to explore here.
Most interesting are the added scripts that make gameplay more dynamic. There are now possibilities of protection by payment, kingdom unions through marriage, and help from allied kingdoms.
Definitely one to consider for a unique M2TW playthrough.
8. Rusichi Total War
This time we’re taken to a war-torn medieval Russia.
With 3 playable factions based on historic Russian kingdoms, each the Kyiv, Novgorod, and Ryazan have unique features, and even updated texture skins.
The mod also introduces a settlement system wherein most of a cities’ income is provided by nearby villages.
This makes it more likely that nearby villagers will fight invaders rather than hide in fear.
An exciting story of the 3 kingdoms fighting for a united Russia while faced with external opposition and internal conflict at the same time.
7. Rise of Three Kingdoms
Moving over to Asian, our next stop is China.
Following the fall of the Han Dynasty was a 100-year civil war known as the Three Kingdoms period.
Fought between 3 Chinese states Cao Wei, Shu Han, and Eastern Wu, the Three Kingdoms period was one of the bloodiest war eras in Chinese history.
This mod takes you right to the action with custom textures, accurately depicting the armor and weapons of the time and place.
There’s tons of content to explore here from balance changes, additional units, and gameplay mechanics.
6. Call of Warhammer
If you’re looking to take a break from the realism of M2TW, this is the mod for you.
Taking a more fantasy-based approach, Call of Warhammer completely changes the game.
You can now battle with mages, elves, orcs, and even vampires in a world similar to that of Total War: Warhammer.
Each faction comes with unique combat units including matching skins.
Upgraded AI, unit cards, and exciting new quests make for a unique experience of Medieval 2. If fantasy is more your speed, this is the one you’re looking for.
5. The Third Age: Total War
Continuing on with fantasy-themed mods we have Third Age which takes us to Middle-earth.
That’s right, this transforms your M2TW experience into a playable Lord of the Rings game.
You can play as 14 different factions from the world of LOTR, including Dwarves, Gondor, Mordor, and High Elves, among others.
Some units were also taken from the film and novel series and added to the game. Ents, trolls, and wargs are now usable in battles.
With improved AI and updated movies, sounds, and artwork, this is the most immersive Lord of the Rings experience you’ll be able to get within M2TW.
4. Europa Barbarorum II
If you’re ready to jump back towards historically accurate mods, Europa Barbarorum II is one of the best out there.
Another overhaul mod based on the initial mod created for Rome: Total War, EBII gives us a glimpse into the expansion of the Roman Empire.
The mod comes with 28 playable factions including, Pontos, Getai, Saka Rauka, and more.
Gameplay mechanics have also been updated focusing more on making the experience much more realistic.
The overall pace of the game is slower, as the map is twice the size of the original. But more than exploring the map there are hundreds of new units, systems, and gameplay mechanics to discover.
If you’re into historical accuracy this is the one for you.
You’ll learn a lot about the history as well as there are very detailed descriptions provided for locations and units.
3. Broken Crescent
This time we’re taken to the Middle East. Play as one of 18 new factions (which is huge), engage in battle with over 300 new units, all in a brand-new campaign map spanning from Anatolia to India.
New units include the Rostov Retainers, Alani Swordsmen, and Volga Pikemen.
Playthrough prominent battles of Middle Eastern history, including The Battle of Didgori, Second Battle of Tarain, and the Battle of the Meander River to name just a few.
2. 1648 – Thirty Years of War
1648: Thirty Years of War.
Medieval 2 Total War Mods
A rather specific name for a mod, yeah?
It tells the story of a war fought in Central Europe between 1618 and 1648.
Known as one of the most destructive wars in human history, the mod recreates the events of the Holy Roman Empire, where some of the most advanced weaponry was made much more complicated by political and religious motives.
There are 22 playable factions, an updated map including 198 provinces, and a great campaign story to be discovered in this mod. Highly recommend giving this one a shot.
1. Stainless Steel
Easily the most popular mod for M2TW, Stainless Steel is like a New Game+ for Total War fans.
It takes most of what the game did great, improved on it even further, and even took some of the best ideas from other mods.
All of this combined into Stainless Steel, which for most is the ultimate M2TW experience.
Tons of new content including new factions, units, and an expanded map are typical of these mods by now.
Stainless Steel takes it a step further with loads of new systems, balances, and gameplay updates too. The modders also made changes to sounds, interface elements, buildings, and textures, making this easily the biggest mod for the game.
If you’re looking to retain most of what you know from M2TW, but make it better, Stainless Steel should be right up your alley.
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Related Posts
G5 ReallyBadAI Battle System v5.7 - all mods
| + Download |
as much as possible from game engine, supporting it with exclusively developed, manually scripted AI
behaviour and tweaked settlements, forging an unforgettable experience.
Everything tested using well-established methodology, which ensures no imaginary functions are advertised. No empty promises, this is the real deal.
NEWReallyBadAI v5.5+ content:
- v5.7 corrected a typo leading to reinforcements crash
- reworked ReallyBadAI Hardcore, player temporarily loses control over charging units, including impetuous
- reinforcements tweaks - AI made more aggressive
- script optimisations
- new art courtesy of cedric37
- AI uses hero abilities in Third Age: Total War
- better AI reinforcements behaviour, supports up to 8 AI armies in a single battle
- AI not getting stuck during sieges - restored functionality
- fixed random CTDs that might occur due to hardcoded AI being unable to apply battle strategy- definitely solves 99% of issues
- better behaviour of elephants, Mumakil, Steam Tanks etc. during sieges
- AI deplys stakes on hard+ difficulty only
Previous Versions |
Step-by-step Installation Instructions Here
Official ReallyBadAI Battle System Forum Here - feedback most welcome.
Many thanks to gracul for his excellent setup program and to cedric37 (new RBAI art) and y2day (previous RBAI art).
Please note Settlement Tweaks released a while ago - they greatly add to AI's siege performance.
The Third Age Total War
Main features |
Fully exclusive scripted features (not present in any other modifications) |
Setup file includes possibility to install AI for mods that aren’t officially supported.
AI is compatible with all submods, as it just appends commonly modified files without overwriting them.
Freeware – non-private use only by permission.
MTW 2:Kingdoms patched to 1.05 recommended.
ReallyBadAI Hardcore |
Battle AI and Content Switcher |
Installation notes |
Setup File |
Fixing Setup file CTDs |
Recommended download: |
Manual Mod Integration Instructions |
Regards
Images
Comments
alreadyded | Excellent work. |
hungba August 08, 2013 at 10:54 AM | Somehow I cannot download this |
HouseArthus | How much time do you get to deploy? |
lampros69 January 12, 2015 at 07:09 AM | My computer says that this file is unsafe and has been removed? |
maxtrax | i cannot download the file what the hell happens ? |
maxtrax June 15, 2015 at 01:30 PM | man i can't download pls any other link or something or tell us how to download pls help ! |
Otterbear | Thanks for this fix. It really stopped the reinforcement crashes for me in TATW 3.2. However I wanted to try MOS 1.7 but RBAI 5.7 messes up something in the scripts files and ruins the game. You mentioned a 'typo' that was causing these reinforcement crashes. Would it be possible to articulate WHERE, and WHAT the typo was, so that I can correct it myself? This exe is hard to follow, and different mods seem to have trouble with it. Thanks! |
LordJohn April 06, 2017 at 05:10 PM | Doesn't work on windows ten. Need help |